[0.952 BUG?] moment of movement

Is it intentional, that you are able to move units on strategic map at the very beginning of a new turn BEFORE monsters move?

I had a pioneer trying to pass a roaming monster. I moved the pioneer to a tile next to the monster and clicked "next turn". On the new turn I moved him as fast as I could and he moved to the next tile while simultanously the monster moved to the tile where the pioneer had been.

So I was able to bypass a monster which I couldn't, given a 1:1 movement order. 

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This issue was in one of seanw3's lets play videos, definitely needs looking into especially for multiplayer.