[0952 Bug] Reorganizing Build Queue & Rushing Does Not Update Gildar Cost

Derek - it is possible to put something cheap in the build queue and then reorganize the queue with a more expensive item in front. When doing so the mouseover gildar cost to rush still reflects the original cost - it does not update based on the reorganized queue thus can be confusing to the player.

1,654 views 3 replies
Reply #1 Top

That's just a the mouseover and not the actual cost which is properly updated (tried to xploit that already ;), if you get out of the city-screen and come back again the mouseover is then properly updated.

But yep confusing ...

Reply #2 Top

Let me add a couple things I have noticed about this, this might help in re-producing the bug.

 

If you are producing a building and add a unit to the que, then switch the unit to the front of the que that unit will have whatever the cost of the building would of been to finish. As long as you do not back out of the que. This does not work for buildings however, you can be producing a building and move another forward, the cost will not update, until you move out of the city view, but it will not rush the building; unless you have its correct cost.

Reply #3 Top

This is fixed in Beta 5.