[BUG][0.952] Zone of Control improper updating (again)

Update of ZoC is FUBAR when losing control of town/outpost with overlaping ZoC of another outpost

I think this is just an other instance of the "not updating properly upon an event" curse of the whole development...

 

If I lose control of a town or an outpost due to ennemy/monster destroying/taking control, then the overlapping ZoC is not properly processed and some random/inconsistent ZoC is displayed. As usual, reloading the game correct this behavior...

 

Exemple: Town lost due to rampaging Dragon:

 

Reload of the same game at same turn:

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