Movement loss

When I move a unit with a movement of 4 from a party that was limited to 2 by another unit, it loses 2 of it's moves. Also using a token before you move will limit the stack it is summoned in to, even though you move it out on its own after.

Any way to get separate counters for each unit? 

11,989 views 7 replies
Reply #1 Top

Agreed, said before, bears repeating.

 

Sincerely
~ Kongdej

Reply #2 Top

Movement loss when attacking does bugger me also.

Attack something on plains, 1 movement loss.

Attack something in forest, 2 movement loss.

Attack something on river (or invisible rivers ;) ), loose all movement.

It would be great if it is always 1 movement loss.

Reply #3 Top

Quoting Flohaxn, reply 2
Movement loss when attacking does bugger me also.

Attack something on plains, 1 movement loss.

Attack something in forest, 2 movement loss.

Attack something on river (or invisible rivers ), loose all movement.

It would be great if it is always 1 movement loss.
End of Flohaxn's quote

Agreed too, thought I put that up in my old post (https://forums.elementalgame.com/430188) but obviously not.

Thanks for the extra imput :P

Sincerely
~ Kongdej

Reply #4 Top

Ahhh, sorry for the repeat. I was just to lazy to read through so many old posts. 

Reply #5 Top

Quoting Jansious, reply 5
Ahhh, sorry for the repeat. I was just to lazy to read through so many old posts. 
End of Jansious's quote

Its ok, not everyone goes through the old posts, so sometimes you have to repeat ideas to see if the first one just got lost in a busy hour.

Sincerely
~ Kongdej

Reply #6 Top

This is also irritating when I do trading between heroes. When my heroes stack up to trade, the movement drops to the lowest one. Ideal scenario under the current system for a mounted to pass something to a hero on foot is to not move the hero on foot first, ride up the mounted hero by 2 movements, stack up, trade, then break stack.

But sometimes that doesn't happen and I lose one or two movement points just to trade (plus whatever time I lost having one hero run to the other). I always try to keeping stacks of different movement units separated because of this, merging them only when I need the combined firepower. Otherwise, I'm better off using the extra movement to do a few extra tiles of scouting.

Reply #7 Top

Just for trading, it is enough to stand next to each other to trade, no need to stack one atop the other, this might help in that regard at least