[bug] units aren't removed after being killed on strategic map

This bug seems to still be around - if you use a spell like pillar of fire on units in the strategic map and they drop to zero health, they'll stick around. I was unable to attack stacks that had been damaged in this way and I wasnt able to end the turn either.

I was able to save and reload, which fixed the issue - so far I've ran into this twice with Magnar I'll see if I can do a before and after save if it happens again as it's fairly predictable when it happens

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I got this bug too not four minutes ago. Beat me to it. I would also add that when you do fight one of these armies, the units with zero health die on their first turn of battle. I would guess that this means they actually have 0 health as opposed to an earlier bug where they had .2 health and it was being rounded down.