Auto Select next unit seems to be broken

Not working in my current game beta4a

4,354 views 4 replies
Reply #1 Top


I've never trusted autoselect (or automove) in any game. can add auto combat to that list aswell.

Nothing personal against stardock, and I hope they can prove me wrong; just am OCD about managing my troops. XD

 

Reply #2 Top

Quoting GFireflyE, reply 1

I've never trusted autoselect (or automove) in any game. can add auto combat to that list aswell.

Nothing personal against stardock, and I hope they can prove me wrong; just am OCD about managing my troops.

 
End of GFireflyE's quote

Yes auto turn sucks because you dont get warnings when your cities stop building but autoturn was very useful to save having to search and click everywhere for your units!

Reply #3 Top

Quoting auboy105, reply 2

Quoting GFireflyE, reply 1
I've never trusted autoselect (or automove) in any game. can add auto combat to that list aswell.

Nothing personal against stardock, and I hope they can prove me wrong; just am OCD about managing my troops.

 

Yes auto turn sucks because you dont get warnings when your cities stop building but autoturn was very useful to save having to search and click everywhere for your units!
End of auboy105's quote

 

This was changed in the last build.  Auto turn doesn't go to the next turn with an idle city.

Reply #4 Top

Quoting Murteas, reply 3

Quoting auboy105, reply 2
Quoting GFireflyE, reply 1
I've never trusted autoselect (or automove) in any game. can add auto combat to that list aswell.

Nothing personal against stardock, and I hope they can prove me wrong; just am OCD about managing my troops.

 

Yes auto turn sucks because you dont get warnings when your cities stop building but autoturn was very useful to save having to search and click everywhere for your units!

 

This was changed in the last build.  Auto turn doesn't go to the next turn with an idle city.
End of Murteas's quote

Great! Does it go to the next turn if there are units that can still move?