[0.95] Two bugs around rush button

- When changing the order of the build queue, the rush tooltip gildar cost is not updated and still shows the previous building rush cost. Only the tooltip is wrong, what is deduced from the treasury is the new cost (so much for abusing that bug!)

- I have seen negative rush values especially when building resources improvements, when the number of remaining turn is one. Rushing the improvement at that time actually gives you gildars 

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thanks for the report, should be fixed in the future