[0.95] Micromanagement & Outposts
I love the new outpost concept, but I strongly dislike the amount of micromanagement that it requires. When I get the ability to construct stables or high towers, I have to go manually through my dozen or more towers (more in large maps) and manually add it in to every one. Side note - when trying to do so rapidly, it's very easy to accidentally click "Raze" instead of "Upgrade" - please add a confirm dialog to that? Could there be an option to add them to all towers connected to a city or something like that?
Along the same lines - the minimum construction duration of 3 is really messing things up. I can have a high production city that should be able to do half a dozen upgrades in one turn but it can only do one every 3 turns without intervention. I can manually rush them (for an income, which is cool, but probably not intended) after one turn, but that's still a large number of turns my city isn't doing something more useful. And, if I have 5-10 cities all upgrading their 2-3 towers, I have to manually rush production dozens of times so I don't a ton of time. Allowing things to be done in sub-1 turn would be nice (aka multiple things per turn if they're low-cost)
Thanks, overall great work with Beta 4!