[0.915][bug] Bugs from first playthrough
I am posting them all together this one time.
- Sometimes models of units aren't disappearing after the fight, i had this especially often with bandits
- After killing a unit guarding a treasure, the treasure marker sometimes doesn't show up after the fight
- In another game i had an army that would always move without me having given the order, i could not reproduce it in other games, and sadly overwrote the other game.
- On a Quest to rescue slaves i was promised a pioneer but did not get one. In the same game later on, when doing a similar Quest it worked. Need to start writing down the Questnames is guess..
- Not sure if its a bug or wanted or i'm doing something wrong - Armies sometimes move into the city if you have moved them to a space outside the city. Also, sometimes you cannot properly move them outside, they'll show up at places not intended. I find this rather annoying.
- The shrinking spell causes negative attack values
- Level 9 heroes cannot be recruited because they ask for negative gildar, had the trait that you don't need to pay for heroes.
- At higher levels, (or army sizes ?), healthbars don't fit the units health after being damaged. The bars just dont drop.
- Got a dragon eye from a Quest, but it is neither usable nor sellable (0 value)
- The pre-combat screen sometimes only shows one unit of an army, even when more will fight (big army size, or maybe stacked armies?)
I also have a question on bug-reporting: is there a compilation of known issues somewhere?