Trait Request

The game is becoming Trait-centric and I think that is great!!  It adds a lot of flexibility for modders and I suspect it makes life easier for the designers and programmers as well. So to my request....

I would like for all armor and weapons to do a check for a trait or traits before being allowed to be built or equipped.  Traits such as "CanUseBow" or "CanUseSword" or "CanWearPlate" or "CanUseRanged" or ...

In otherwords, in order to use a bow, the game would first check the user to see if they have the "CanUseRanged" and/or the "CanUseBow" traits.

Before equipping plate armor, check that the wearer has "CanWearPlate" and "CanWearMetal" traits.

It would also be helpful if weapons came with traits like "IsABow" or "IsPlateArmor" or even "IsArmor" and "IsWeapon" along with some way for the modder to check for "IsBowEquipped" or "IsWearingPlate" in Spells or other similar functions.

 

3,301 views 4 replies
Reply #1 Top

Ooooh its for modders... took the last line for me to figure out...

Sincerely
~ Kongdej

Reply #3 Top

Quoting StevenAus, reply 2
It's for modders, but it also benefits players.
End of StevenAus's quote

Noooo it doesnt... :P

... :troll:

Sounds like a good idea though, could be used nicely in mods, with special viking raiding units only using axes and maces.
and all other kind of interesting characters.

Sincerely
~ Kongdej

Reply #4 Top

I have long thought about making some weapon proficiency additions, but I don't think there is code for right now. I would take it further than this idea though. You should be able to get proficiencies in each weapon type, but be able to use any weapon you choose. A master swordsman would know what to do with an axe.