[0.915][Bug]AIHPRatio is too high for Beginner difficulty compared to Novice and Easy [fixed]

The AIHPRatio for Beginner difficulty is currently 1.0, while Novice has one of 0.75 and Easy one of 0.9. This means, that on Beginner the Monster and AI have more HP than on the next harder difficulty.

1,956 views 2 replies
Reply #1 Top

Still the case in 1.0. Here is the data from the xml:

Code: xml
  1. <AIDifficultyLevel InternalName="AIDiffLvl_Novice">
  2. <DisplayName>Novice</DisplayName>
  3. <AIEconomicRatio>0.50</AIEconomicRatio>
  4. <AIFOWCheat>0</AIFOWCheat>
  5. <AIHPRatio>0.75</AIHPRatio>
  6. <AIStartingFundsRatio>0.75</AIStartingFundsRatio>
  7. <AISovereignHPRatio>0.75</AISovereignHPRatio>
  8. <AIUsesCombatMagic>0</AIUsesCombatMagic>
  9. <AIIntelligenceFactor>0.10</AIIntelligenceFactor>
  10. </AIDifficultyLevel>

Code: xml
  1. <AIDifficultyLevel InternalName="AIDiffLvl_Beginner">
  2. <DisplayName>Beginner</DisplayName>
  3. <AIEconomicRatio>0.75</AIEconomicRatio>
  4. <AIFOWCheat>0</AIFOWCheat>
  5. <AIHPRatio>1.00</AIHPRatio>
  6. <AIStartingFundsRatio>1.0</AIStartingFundsRatio>
  7. <AISovereignHPRatio>1.0</AISovereignHPRatio>
  8. <AIUsesCombatMagic>1</AIUsesCombatMagic>
  9. <AIIntelligenceFactor>0.33</AIIntelligenceFactor>
  10. </AIDifficultyLevel>

Code: xml
  1. <AIDifficultyLevel InternalName="AIDiffLvl_Easy">
  2. <DisplayName>Easy</DisplayName>
  3. <AIEconomicRatio>0.90</AIEconomicRatio>
  4. <AIFOWCheat>0</AIFOWCheat>
  5. <AIHPRatio>0.90</AIHPRatio>
  6. <AIStartingFundsRatio>1.0</AIStartingFundsRatio>
  7. <AISovereignHPRatio>1.0</AISovereignHPRatio>
  8. <AIUsesCombatMagic>1</AIUsesCombatMagic>
  9. <AIIntelligenceFactor>0.90</AIIntelligenceFactor>
  10.  </AIDifficultyLevel>

As you can see, the AIHPRatio jumps from 0.75 to 1.0 and then down to 0.90.

Reply #2 Top

Fixed for 1.01, thanks.