[9.15][Bug] Pyre Brand Sword too strong
The sword says it does an extra 10 fire damage + 5 * (# of fire + death shards)
I have 10 death shards and it seems to be doing anywhere between 150 and 300 fire damage per hit. The normal attack damage seems about right though (it displays as 2 separate numbers).
Also, the sword leaves behind a fire obstacle that damages units that enter that tile. If I order one of my cavalry to run across the battlefield and attack a unit the pathfinding makes it run into the fire very frequently. Please fix the pathfinding if you can, its pretty annoying. At the very least, please let us move one space at a time instead of it being all at once.