some comments on beta3
Hi,
Here are some remarks from a previous player of Elemental and an old gamer:
1 - It would be better for the eyes if the tooltip indicating the nature of the terrain under the cursor, and the resources produced, where attached to the mouse, and not at the top right of the screen. See how your eyes move back and forth between the tiles you inspect and the little box at the top right? Not good...
2 - Why cities get 10% unrest even with zero taxes? Except in the rare case where you can afford zero tax AND have a gallow, you are back to always have a production penalty because of unrest, so it seems weird.
3 - There is no visual feedback indicating that a stack has remaining move points, or none at all.
4 - Please by all mean replace the awful Elemental random name generator with either a predefined list of names (split by faction or whatever) or something better (should not be hard).
5 - You only sell something at 10% of its buying price, is this not a tad ... extreme? Pork rib at 60 gildar is also quite pricey (or at least reduce the price and the potency)
6 - If you ender a quest square but decline the quest, the quest is gone, I guess it is on purpose?
7 - Some items have misleading descriptions, like this Hate stone that seems to imply you can suffer an adverse effect of it, whereas it is not true (from what I have experienced). Adding lore text is good, but they should not make the player believes in something erroneous either.