Aggressive/expansionist/defensive/etc. - ai

I noticed that ai factions have several types of behaviors but was unable to assign them as I saw fit.  I would love to add my own behavior types to the ai I play against, this would allow for all kinds of neat 'story' driven custom maps/scenarios - did I just miss this or is it coming, thought I would ask

1,742 views 1 replies
Reply #1 Top

Mangar(sp?) has a trigger temper and seems almost always the first one to attack me when I'm playing a human faction.