[BUG .915] Random Minor Bugs
This is the easy yet boring stuff, eh guys? But so worth it to squash them bugs.
Please forgive any repeats.
*Quest mob left his spawn spot (on a second-level quest to kill a troll) so I ran it down, slew it and got no credit. Then I moved onto his original spawn spot, received the quest credit without having to return to the inn, and had a tough random encounter (of a mix of mobs, with no trolls) that had nothing to do with the quest as far as I could see. Is this on purpose, to maybe ensure more fights? I certainly didn't expect a random fight on the same tile after completion (and it didn't seem to be the quest giver trying to take back his sword).
*A section of land showed good to settle on when I was exploring with my leader, but about 10 turns later when my pioneer got there, the food/production icons for the area had poofed--nothing else that I could see had changed, other than my leader had left the area and the fog of war had hidden it for a bit.
*Mana cost for casting Inspiration and Enchanted Hammers seems to be twice what is listed on the tooltips.
*The +2 mana per turn for the Attunement trait might not work. I showed 4 mana total with 2 in use (for the above mentioned spell maintenance), yet I never gained more mana even though the tooltip showed I should be gaining 2 per turn.
*Ran into the severe graphics lag on the tactical map (oh how I remember that nastiness from E:WoM!), even though my system far exceeds any requirements (quad core with 8 gigs of memory and an nVidia 570). I remember hearing it was from a memory leak, but how can it run through almost 8 gigs of memory?