[.915] Destroyed city and resettlement
I was playing a game where I settled my second city in a great place, close, 5/3, on a river, and so on. Predictably, even though I had cleared out the area quite carefully a lone stalker had somehow been missed, which then showed up with my army one square away and demolished by brand new city after killing its one militia (which, I personally feel, is completely frustrating and idiotic, but that is neither here nor there). I go to resettle after destroying the offending creature and the tiles that the city was one are no longer showing yields!
Is this intended? If it is, can we have a toggle for this instead of making it mandatory? Like a scorched earth box to check.
EDIT - Popped this in the wrong forum apparently. Moved and such.