[0.915][Bug] Regeneration not recalculating for more shards

I noticed that my sovereign, who I cast regeneration on at the beginning of the game, was regenerating only 1hp per action.  Now that I have 4 life shards it should be 5.  I dispelled it and recast it and now it is 5hp per turn.  I'm not sure whether this is happening to other spells or not.

here is my game:  https://dl.dropbox.com/u/82215619/QuickSave.EleSav

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A few people including myself have posted similar issues.  Some spells are updating for shards, some aren't.  Some weren't and are now :)

eg Stoneskin wasn't originally updating for earth shards (.912 i think, or earlier), it does now.  Go the Devs!! :)