You should probably make your own race type if you do this. You can see what you need to do in: CoreRaceTypes.xml
Put it in a separate file, and link it to your faction. Once you define your own race type, you'll probably need to do the units for it (militias and basic designs) as well. That is, unless you're fine with using some existing ones.
No that is way way way more work then you need to do. Creating a custom race is a lot of work. You have to go into tons of files and add tags that allow the new race to use every individual piece of armor, animations, hair, clothes, cloaks, etc. You can see an example here.
Instead to change the skin color of a faction you can simply:
1.Create your custom faction in the ingame editor. Close the game
2. Go to C:\Users\User\Documents\My Games\FallenEnchantress\Race or whatever. Your custom faction will be there.
3. Open the file in notepad. In it will be the tag <UnitSkinColor>165,165,170,255</UnitSkinColor>. The last number is always 255. The first three numbers change your skin color. If you have no idea what numbers to use go to the sovereign design screen and mess around with his skin color , either remember a good color or save the sovereign and open it's xml file in the units subfolder and copy his skin color into the faction tag while keeping the last number 255.