[.915][bug] How to create more then 1 'per faction' building


It took me a while but I finally figured it out.

There is a way to create more then 1 '1 per faction' buildings.

Assuming you've already built 1, go conquer a city of an opponent that has the building already built. If you raze that city, the game recognizes that you razed that building and will let you build it again.

 

 

I don't know what the code looks like internally for this, but it strikes me as a boolean instead of a comparison.

If so, I'm betting that its:

HasBrewery = true;

I would recommend a:

while (!HasBrewery) // for the construction selection

using

HasBrewery ++; //when added to build queue or acquired

or

HasBrewery --; /when razed or lost 

 

adjust for whatever array mechanism you used to store the data on the city object.

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