[0.915] bug, Pillar of Flame reducing enemies to zero hit points but not killing them
Typically it's impossible to have troops stationed near all Outposts or Cities for that matter. Hence when enemies or monsters cross the border, it's sometimes necessary to (ab)use Pillar of Flame and reduce those stacks to ashes. At least that's the theory.
However in 0.915 some of the units from these stacks manage to live on despite being reduced to zero hit points. These miraculously surviving units then obviously see no problem trashing my Outposts, shrines and so on. It really takes a regular unit to mop these troops up. This feels really awkward though, as you'll see a bunch of 0 hit points hoarder spiders run at your unit and after expending their first move in combat they will drop dead since they had 0 hit points when the battle started.
Did anyone else run into this bug ?!