[0.914] Bugs
Started a new game with 0.914, small map, 3 opponents, challenging, visibility cheat on
Checking things I had posted on before at first:
- AI still founds initial city on the tile the sovereign starts on (3/2 when the next tile is a 4/3, or a 4/2 when the next tile is a 4/4, etc)
- AI units use all move to depart cities
- AI still spends several turns sometimes not constructing anything in the early game (turn 20), when no buildings have been produced
- Save located http://dl.dropbox.com/u/8936258/LastSeveralTurnsYithrilNoProd.EleSav, Yithril hasn't build anything for 3-4 turns, neither has Pariden
- Loading the save seems to restart their production though, so I'm not sure how worthwhile it is. Though Tarrh got hit with the same thing after I loaded, so it might be possible to see
- If an AI pioneer ends it movement on the location for the city or outpost, it waits until the next turn to build the outpost. The save above, 3-4 turns later, shows that.
Not a bug, but it seems sometimes the AI takes some time to think between turns. I happen to think that's great, as it's thinking more, but some kind of icon or something so we know it's still thinking would help (like the icons in the Total War series).
I'm looking forward to starting a real game tomorrow!! Thanks for the updates!!!