[0.913] Suggestion - Better Information on choices.
This is specifically a gripe about Gambler's Strike, since it (apparently) only works with melee weapons, despite the description not saying anything about it not being usable with ranged.
More generally, there are still quite a few areas where the interface feels pretty opaque. For some others it is that it is that "+3 Production per Material" means a heck of a lot less than "+12 Production (+3 per Material)".
Techs with Prereqs don't really have a clear signal if there is a prereq and if it has been met. This could be resolved with a little Red or Green "Button" on the edge of the Tech image indicating that there is a prereq and if it has been researched yet or not. The mouseover is fine for determining WHAT you have to research, but an indication that you should look closer would be nice.