Suggestion - make some techs affect shop & rush prices

The 90% discount on sold items feels pretty harsh to me but at the same time I understand why Stardock made the change (to make gold more scarce).

I suggest that the selling prices start out at this discount but then trading and economics both improve the shop buying and selling prices e.g. trading makes selling at 20% value (as opposed to 10%) and you get a 20% purchase discount from the store. Economics would increase the bonus further to 30% value for selling goods and 40% discount when buying items. Similarly the construction tech could give a 20% discount on rush buying buildings.

 

Anyway just a couple of thoughts I wanted to throw out there

2,240 views 3 replies
Reply #1 Top


Gilden should get this, maybe a Building that increases selling price to 20% such as Pawn Broker etc. I'd also like Pariden to have an artificier that can break down magical items for mana.

Reply #2 Top

I would like to see the player maybe get 5 to 10% for each sort of economics type tech.  So we're talking in the neighborhood of 25 to 30% tops, nothing too major but not as heartbreaking to sell something that has a value of 500 and get 5 gildars out of it.  

Reply #3 Top

If you get the Black Market improvement (empire only) you can rush for 25% less cost.