[.912][oddity]Varkana?

This apparantly does nothing then disappears, which is a shame becuase it was pretty. Im not sure if its a bug or some obscure event but it should probably be less obscure if it is.

Stuff like this should not disappear as you walk on it, empty tiles are not really used for anything anyway. If an outpost, city or new quest is created on top of it then fine, but otherwise it would be nice to just leave ruined fortresses, eldritch pits and giant trees where they are. The lack of icon should be enough to let us know that there is no treasure inside and scattered ruins would pretty up the blah map.

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This appears when we do the Run Wild quest. Instead of two separate fights, we face 2 fights against wolves that happen directly after each other (finish one -> instantly next). When we return to the map, the quest finishes appropriately, but this errant goodiehut is there.