[0.91] Keep ending up on same tile as goodiehuts, but don't loot them

Something new in 0.91 I think is that I keep ending up on the same tile as a goodiehut, but I don't loot it. This happens for example when I attack a monster lair where monster X is defending a goodiehut. I right click attack, press enter a few times to end turns, my guy moves on to the target and onto the tile. The combat starts, I win, but when the fight is over I don't automatically loot the position I am on.

Am I even supposed to automatically move onto the tile the enemy is standing on? That's happening anyway, when I am auto-moving across several turns.

1,625 views 5 replies
Reply #1 Top

Same problems here

Reply #2 Top

I still have the problem where the AI is not collecting goodie huts or empty monster lairs.  Wasn't that supposed to be fixed? 

Reply #3 Top

I have had this problem when I order my guys to attack, but they don't because there out of move points.

Next Turn:  My guys are moving and the monster attack them, so I wind up on the square "Before" the combat has ended.  You can't loot a monster den if the "Main" monsters is not dead.

Reply #4 Top

furthermore, if meanwhile a new monster re-spawns you can end up on the same tile as monster and a loot

 

simple solution: if you are far away click on a tile beside monster and then attack only if you have sufficient movement points (i hate going back and forth to pick up loot)

Reply #5 Top

Derek Paxton, is this something you guys have on the radar? Or should I do a fraps or something?