[BUG][.91] Acquiring new shards not affecting exisitng enchantments

Also another bug I've reported since BETA 2 that is still happening. When acquiring new shards shouldn't it make sense for them to affect existing enchantments. (Alternatively losing a shard should de-power them too.)

As it is every time I get a new fire shard for example I have to open up my enchantments list, dispel my Burning Blades enchantment, find the unit(s), and cast the spell again. That's both a waste of mana and waste of time.

3,599 views 7 replies
Reply #1 Top

Derek responded to this in another thread.  The benefit is not applied until the following turn. 

Reply #3 Top

I've seen this too, it is most easy to note with regeneration spell because you can see it tick.  My hero who has had the spell since turn one is only getting one life, my heroes who got it much later, before a big fight, are getting three.  Similar issue with amount of protection from stone skin spell.  For what it's worth, I think I noticed the same problem the other way; my  Stone Skin spells are still pretty strong, even though I later lost a few of my earth shards.

Reply #4 Top

 

  I checked stoneskin and burning blade and they are both working correctly for me.  If anyone is seeing this please attach a save and I'll check it out.

Reply #5 Top

Clarification!  It seems that after saving and reloading, all my buff spells are getting nerfed to basic level, despite the fact that I have several shards, and had them at the time of casting for some (but not all) of those heroes.  Check out this save.

 

http://dl.dropbox.com/u/59263671/Bug%20reporting%20time.EleSav

 

I PROMISE that my sovereign has had those spells cast on her since the start of the game, but those other two buffed heroes had them cast much later, after I had several shards.  To test it further, feel free to cast the spells on another hero (I used the 4th one in my super stack), they will display the proper (powerful) values, but if you save, then load again, it resets to basic (shardless) values.

 

Horray, I responded to a blue!

Reply #6 Top

 

Got it, your save was exactly what I needed.  Looks like saving is what messes it up.  It isnt treating a reload like when you get a new shard (so it isnt recalculating).  We will fix it, thanks again for the help!

Reply #7 Top

That must be it then, the reloading of a saved game. I do tend to reload a lot to test different scenarios. Good find and thanks for the response Derek!