[0.91] Streaky loot still an issue (Nope, it really is random!)

I haven't had a lot of time to play yet, but in my most recent game I have found five (5!) weathered shields and one Anguine blade.  I'd say the loot is still extremely streaky.

- Manii Names

2,664 views 6 replies
Reply #1 Top

 

I actually checked the code for this because I felt like it was this way too.  Even have the rng write out its values to the debug log.  The truth is that sometimes truly random numbers are streaky.

Reply #2 Top

Might be a good idea to intentionally take streakiness out of the RNG.

LoL does something like that for their crit RNG by making it appear more like how people expect randomness to look, rather than how randomness actually looks.

Reply #3 Top

 

Yeah, Ive thought about giving a lower weight to items the unit already has, but we havent changed anything there at this time.

Reply #4 Top

Thank you for your reply.

Reply #5 Top

It's important to remember that not every piece of loot is drawn from a huge list. Some loot, especially beginning areas, have only a limited list of items.

Reply #6 Top

While that's very true, it kinda sucks to get your 3rd set of throwing knives, when you haven't seen any armor at all yet.  It would be appreciated if either the list was a few items bigger, or if their was some weight thrown onto (or off of) items that haven't (or have) appeared.