[Beta 3] Starting Locations Still an Issue

IT is still WAY too common that we are randomly handed essentially losing starting points. Especially when it takes you 20-30 minutes of play time to determine that your start is a losing start. In the above, The absolute only place I could have expanded to without entering open hostilities with another faction was within the aggro of TWO creatures that would kill my entire military dead instantly.
8 Tiles of no-build is WAY too big, especially now that cities are tightened up. Something more like 5 is probably more appropriate. Not being able to build anything ever in forest or swamp is ridiculous, especially since you can't clear forests unless you are right next to them and can't clear swamps ever at all.
I like Mountains being blocking terrain, but if we are to use them to "shape our kingdoms" via magic, we should be able to tear a hole in a mountain range with a single casting of the flatten land spell, not 4.
So... Back to starting my third game of the morning and hoping its one that I get to actually play out.