[0.91 Bug] Adding World Resource to City

Built an iron mine diagonal from city hub and it didn't use the city build queue to do it. However, once I placed a building next to the iron mine, the city didn't recognize it as already built, and it rebuilt the improvement all over again using the city build queue. Same thing goes for the death shard next to the iron mine. Looks like the code isn't recognizing world improvements as already built. Looks like a bug to me but maybe it's intended?

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Seen this several times too.  Build a resource outside a city and later it is unbuilt when my city expands next to it.  Very toxic for those of us who are used to gaming .86 by building resources outside the city and outside the build queue, and then snaking to include it and protect against raiders.