Research menu inconsistency

I just played my first session of FE, and it's amazing!  Really love the graphics, the feel, the look, the scope.  Can't wait to play more!

I just have one "complaint" to wager against the game so far, and it's an inconsistency between the Research menu and several of the other menus.  Bear with me here as I explain what I mean.  During the tutorial I believe the first thing you have to do is build an improvement in the city.  This was my very first encounter with the game, so I watched the video (probably not closely enough) and I clicked the Build button in the bottom left corner, which brought up the Build Menu.  Then I clicked the Workshop... this caused a little workshop to appear next to the city on the map.  Cool!  Then I hit the DONE button at the bottom of the menu.  The menu disappears and... so did my workshop.  Hmmm.  I did this a couple more times, and the workshop disappears each time.  It FINALLY dawned on me that I needed to click the Workshop and then click the BUILD button on the menu dialog.  Ah ha, a valuable lesson!  The DONE button is a "dismiss without doing anything" button.

Of course, you're way ahead of me now.  My point is going to be... the Research menu needs a RESEARCH button, and the DONE button needs to do nothing at all except dismiss the Research window.  If you're going to train a new user that DONE exits without doing anything, using it on the Research menu to BEGIN RESEARCH is inconsistent and potentially a problem.  What if I just want to click on an item but NOT want to research it?  How do I exit the menu?

I noticed several other menus I used during the tutorial reinforces the "Done to exit the menu without doing anything" principle.  Obviously this isn't the end of the world.  Ironically, I work for a large telecommunication company and build web screens all day, and we just went through a major design change where the user wanted the "Done" buttons renamed to "Cancel" to reinforce the fact that NOTHING HAS BEEN "DONE".  Strange world.

I also noticed the word "beneath" was spelled "beneith" in one of the tutorial messages, but now I'm just being picky! :)

5,012 views 5 replies
Reply #1 Top

Of course, you're way ahead of me now.  My point is going to be... the Research menu needs a RESEARCH button, and the DONE button needs to do nothing at all except dismiss the Research window.  If you're going to train a new user that DONE exits without doing anything, using it on the Research menu to BEGIN RESEARCH is inconsistent and potentially a problem.  What if I just want to click on an item but NOT want to research it?  How do I exit the menu?
End of quote

Nice point, I like the idea of them going through the research UI a bit :D...

About the tutorial! I do hope we get a "Proper" tutorial at some point, I see so many "half-arsed" (sorry) tutorials, and wonder why creators can't... come up with some awesome tutorial, if all else fails, ask your community for ideas.

If you need any help on game mechanics, feel free to ask.

Sincerely
~ Kongdej

Reply #2 Top

It's inconsistent, but it saves us a click. I like this better.

Reply #3 Top

Quoting Heavenfall, reply 2
It's inconsistent, but it saves us a click. I like this better.
End of Heavenfall's quote

How does it save people a click by NOT putting in a cancel button?

Sincerely
~ Kongdej

Reply #4 Top

D'oh sorry, misread.

Reply #5 Top

Quoting Heavenfall, reply 4
D'oh sorry, misread.
End of Heavenfall's quote

Well was just wondering, I thought u had some hightech mouse that I would have to acquire! :)

Sincerely
~ Kongdej