FE V0.86 - big units
I just completed a game that had the mountain crusher and the snake in the crevice big baddies in it. They seemed hard unit I realized I could stand back and pelt them to death with arrows. This needs to be corrected.
Also these big units are hard to target with ranged weapons and spells, I just set it to auto-play and 1 archer unit took out the mountain crusher in the forest combat area as he didn't fit between the trees. Funny that a monster that can crush mountains is afraid to squish a few trees. I also watched him wonder around ignoring AI units. This has to be fixed. If I lure him to a city he should squish it for me.... please!