[Beta 2x Suggestion] Champion Alignments and Faction differentiation

In 0.86 and previous, there are Empire champions and Kingdom champions.  Kingdom champions won't work for Empires and vice versa.  Why aren't there champions that will work for either side?

With the faction differentiation work being done one Beta 2+, where factions are good/neutral/evil and lawful/neutral/chaotic, why not have champions that will only work for lawful factions, or evil factions.  That way each faction will also have a unique feel because the champions you can hire will also be different than other factions.

In order to have the number of recruitable champions in a given game be reasonable, each champion should probably only have one preference or only a small fraction of the available champions would be hirable.  Or you could make some of them "will not work for X" rather than "will only work for X".  As long as about 50% of the champions are hireable for a given faction.

As an alternative, the current build also has a discount to the hiring cost if the champion is the same race as the faction.  You could work in a penalty if the alignment is off, though this might favor neutral factions.

2,343 views 4 replies
Reply #1 Top

It was my understanding that Brad only included the Lawful Good/Chaotic Evil axis as a way for us to get an idea of how certain sides should "feel" while playing, and NOT take it as in indicator that there will actually be alignments in the game.  The only difference I want between sides is Kingdom and Empire (though if there were a way to let my Kingdom sov cast death magic... :D )

 

EDIT: Brad (Frogboy) on the axis of good/evil:

Quoting Frogboy, reply 72

In game, there is no good/evil rating on factions. I just like that meme going around.  People are certainly capable of putting together their own subjective views on the relative virtues of each faction.

After all, in SWTOR, I play a Sith Lord. And from my point of view, the Jedi are evil...
End of Frogboy's quote

Reply #2 Top

I would still like Kraxis to be able to recruit from both sides. But maybe pay double for Kingdom. 

Reply #3 Top

Or possibly have some heroes from the Fallen races that will work only for the Kingdoms and vice versa.

Reply #4 Top

how does that work for custom factions? kingdom/empire is a easy distinction... or does each hero refuse to work for certain races?