Winnihym Winnihym

Stability patch?

Stability patch?

No patch until at least the 22nd?  Not even a stability patch for those (precious few, apparently) of us who can't play the game past the first hundred turns or so?  I get that it's a beta, and it's not here for my entertainment, but I can't really help with the balancing/tweeking that seems to be the majority of the work now.  I feel like the beta's passing me by.

17,199 views 31 replies
Reply #26 Top

Quoting ddd888, reply 22
why i dont see  the FE beta forum?

 

i just found out in this thread there are mods and i was able to track that mod down following  sean posts but i still cant see the whole forum...
End of ddd888's quote

 

Off to the right of the main headings there is a down arrow, click on that and you will see more forums for each main heading.

Reply #27 Top

Lol, Washington. Better off just heading to Stardock HQ.
End of quote

 

Washington?  DC or state?  If state, I am just across the river in Oregon.  My record thus far is making it to season number 136.  Love to see your set up.

Reply #28 Top

The state Washington. I get about 100 turns with my mod installed due to the excessive memory requirements of Dense Monsters that are actually Dense. In the vanilla I get about 250-500. But by then I usually have won. 

Reply #29 Top


Update:  Turning off all particle effects and setting the AI to normal (I was using the lowest setting, just to race through the tech tree unhindered to see what's what) made it possible to finish a game, 299 turns.

Holy cow, Ceresa is a pain in the glutes.  She had to have about 20 cities to my 4 starting cities.  All of them small, poorly protected, and underdeveloped.  When I started steamrolling, she sent armies after my (undefended) resource nodes, but not at my (weakly defended) captured cities.  Not a particularly effective strategy, since I don't have to move units to rebuild resources, but she does have to build and move units to retake cities.  The AI might do better to have a priorities checklist:  Can I take a big city?  A small city?  No, then can I take nodes?  Then can I take resources of interest to my opponent based on what I've seen fielded (iron, crystal, or diplomatic)?  Then any other targets?

The game was won at turn 80, and I spent 200 odd turns mopping up, a Ceresa continued to build and refield her increasingly defective heroes against me.  She should have given up around turn 100, when I was way out in front.  She actually gave up when it was 290 power to 30, and I was marching on her last city.

She was an annoying b*tch.  Fun game during the initial part, though!

Reply #30 Top

Quoting Winnihym, reply 29

Update:  Turning off all particle effects and setting the AI to normal (I was using the lowest setting, just to race through the tech tree unhindered to see what's what) made it possible to finish a game, 299 turns.
End of Winnihym's quote

That's great, Winnihym! What kind of computer specs do you have? Turning those off would seem to imply your graphics card and CPU are limited, though it may just be bugs with your particular hardware and FE's engine.

Reply #31 Top

Currently when turned on, all particle effects last for the whole game (bug) which probably is a big reason for a lot of the crashes that have occurred.