[.86][Issue] Spell damage multiplier. Spell Mastery and Spell Resist.
So how does Spell damage multiplier work? I've noticed that when you get level 1 "Evoker I" it says that it gives 50% damage to spells, now i've just upgraded it to level 2 and it's still says 50% so does this mean it gives extra 50% for every level? And does it stack with "Path of Mage" 50%? If i have Evoker II + Path of Mage does that give me extra 150% damage to my spells? It would be useful to have this shown in a "Unit Details" screen.



EDIT: Spell Resist and Spell Mastery
As you can see under Intelligence it says 30.5 Bonus to mastery and resist, but if you hover either mastery or resist it only gives half of that value. Am I missing something?


