[Balance] Escape Spell

Proposal:  Casting escape costs one point of movement.

Reasoning:  As an experiment I decided to see if my L7 Sovereign could solo a Drake + 2 pack drake stacks, given enough mana.  The answer?  Yes.

Method:

1.  Start turn next to Drakes.

2.  Attack drakes (uses no movement).

  2A.  AoE nuke drakes once, go go Impulsive!

  2B.  Drakes rush me.

  2C.  Cast Escape.

Repeat steps 2-2C until drakes were all deceased.  I did melee the big drake for one round, eventually.  It took five (six?) rotations but I pulled it off.  I still had two points of movement left at the end too.

- Manii Names (#38)

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:digichet:

Agree!