Equipped item limit?
I wonder what people are feeling about the new limit of 4 items equipped?
While I am generally positive about the idea I found in my last game it led to some tedious micro. Each of my heroes had at least one +sight item (some had two). I was equipping and unequipping these items in favour of combat items (+3 cold attack, +1 poison, whatever...) just about every turn since I wanted the extra sight but did not want to lose slots in combat.
Okay cheesy but I'm curious of other peoples experience of this feature.