[.86 Bug] Enemy Army Destroys Improvment After Defeat

I cast tremor on an enemy army, causing them to be stuck for 2 turns. Two turns after casting the spell, I attack the enemy army with one of my own. Just before the tactical battle pops up, I see the enemy army oddly move on the strategic map, even though I just initiated combat. I defeated the enemy army on the tactical map. After viewing the results of the battle, I'm informed that an improvement (scenic) was destroyed. This improvement was adjacent to the tile that the enemy army magically moved to in between me attacking them and the tactical map appearing.

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Reply #1 Top

I saw this happen several times watching the Let's Play. I think it must be the AI executing its planned move for the next turn when you attack them. This causes them to "teleport" when you defeat them just before they disappear. This is a pretty bad bug.

 

I think I have seen it happen without tremor/freeze being used, but I am not 100% sure. 

Reply #2 Top

I have seen this several times. 

It seems that the army being attacked will complete  any ordered movement if they have movement points.

I have had scouts attacked and killed while auto moving run three more spaces and then die.