[0.85][Bugs] Bugs & sugestions

Hi.

I would like to report bugs founded during my first game play /easy/Pariden

1. Alt+Tab doesn't work

2. Some auto-generated unit (scrap metal golems) goes from water/ocean or stands on the border an can't be killed/accessed - can't enter the cliff. "There are enemies in your territory" shows each new turn !.

3. Gilden has asked for war with Magnar which has been going already by ~40 turns ???.

4. Sometimes mini-map broken at the start of loaded game (no focus trapezoid?) - clicking on it does nothing, one time CTD.

5. Not manageable cities list and/or units list on the border of screen if more than max allowed by vertical screen resolution

6. Playing as a Pariden I was allowed to build outpost near the death shard and build node, so I have 1 death shard, on the others game says that I'm not allowed yo build on that type of resource which I get when conquered Magnar.
 .. more on that error type. When message appeared 'new resource available in your border..' + clicking on message + clicking on 'BUILD' button of focused resource (disallowed for a faction) just build it so disallowed resource type has been hooked and added to empire.

7. There is a 'Create Mountain' but it's counter 'Lower land' doesn't fix (cast even a few times) the 'Create...' one:
7.1. Start situation.
   1 2 3
 A p p f    p - plain, f - forest

 B p r p    r - resource
 C p p p 
Create Mountain casted on B1 rised B2 as well
7.2. After spell situation
 m m f

 m m+r h
 m h p
 - there is no way to cast 'Lower land' on 'r', 'f', 'p' - if something like bush,grass is present on it, why ???? - the graphic engine is able to show resourece/improvements on mountain or raised land.
 - casting multiple times 'Lower land' on C1, B1 lowered all but resource tile, so there is no way to lower it and make it accessible (by unit).
7.3. Final situation (>20 casts)
p p f
p m+r p
p p p


Wanted improvements:

1. Alt+Tab 

2. Destination point for units build in cities i.e. SHIFT+RCLICK on a tile like in civilization IV.

3. Editable/Movable building queue i.e. changing order without removing all and adding them again in different order.  

 

The FE is a huge improvement compared to Elemental. Good work :grin: , keep it in that direction. 

BR,

qbus007 

#39;p

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