[Suggestion] Let me place my new city within 8 tiles of the originally placed location


For those of you that don't understand the purpose of this: When choosing new spots to build cities the location they are buildable is based on the total size of the city. So if for example you wanted to construct a city on a tile 8 squares away, you would not be able to construct any new buildings in that direction until you had first placed the city in the spot, as the restriction then reduces to 4 tiles away.

This is usually not an issue when you start next to a wall of water, but if you are in the middle of the map, you may not be capable of expanding your city in any direction, depending on where the optimal tiles have been placed. The fix would hopefully be pretty minor, as the game has an icon placed already in the square you originally built your city. This would just make it less punitive for not expanding immediately.

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Reply #1 Top


I think that would result in more cities, which is NOT the direction we want to go.

Reply #2 Top

Mmm. Sounds like a very sensible idea to me. I presume the goal of the 8 square limit is to avoid having too many cities but basing it off the outer built limits of the cities makes it an 8+ square limit, potentially 10 or 11 squares if you have built a bit. If they make it based purely off the initial square then it becomes more predictable and you won't accidentally screw yourself over.

Of course the 8 square limit could also be to reduce snaking in which case this change would undo that. But it doesn't do a very reliable job of reducing snaking anyway because as CdrRogdan says the limit reduces to 4 squares after placing a city anyway, at which point you can start snaking again.