[.86][Bug] Defend ability bug
Sometimes, when you use the Defend ability of a shield, a LONG (like 10 sec) delay follows before it is executed and the turn is passed to a next unit.
Sometimes, when you use the Defend ability of a shield, a LONG (like 10 sec) delay follows before it is executed and the turn is passed to a next unit.
Is your unit mounted? I tends to work fine on non-mounted units, but as soon as they get a horse under them defending can stall for almost a minute. Also this is in the wrong forum. You can edit this and move it to support!
Looks like only the visual effect stalls, but the defense bonus is removed after the unit takes action.
I can confirm this and no they don't have to be mounted.
No. I use mounted units next to never.
I have the same problem but only for heroes/soverign using defend not regular units. Playing on windows 7 64 bit if that makes any difference.
The defend animation is simply way too drawn out.
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