[.86] Feedback- Make each path of champion have unique skills = path of the mage only able to cast
Spells gained through research can be cast by any type of champion. This just doesn't seem right. My defender champion with lots of strength and constitution but low intelligence should not be able to cast at all. Instead, it would be a lot more satisfying if each path had distinctive skills. I know you are in the process of fleshing this out. It will be really great when the defender has massive zone of control and damage soak, the warrior can attack multiple enemies (maybe even specialize in a weapon damage type?), and the assassin can sneak around for a critical attackn on that archer unit.