[0.85] Bows Bug

First, I'd like to say that this is a really cool game so far. I enjoyed War of Magic a lot, and I can already see a bunch of improvements over it. One bug I've run into so far is with bows: sometimes (maybe half the time) when I order a ranged unit to attack, the cursor will change as if the unit had acted, but it will not fire. Sometimes it will fire after a minute or two of waiting, and sometimes I have to skip that unit's turn. I don't know if anyone else is having this problem, but I figured since it's a beta I'd mention it in the forums.

Also, I think I saw this addressed in another topic, but it would be nice to have a scroll feature on the tactical battle map - maybe use the arrow keys and/or moving the mouse to the edge of the screen to scroll around, rather than having to click and drag.

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I'm seeing this bug in version 0.86, too.

Just as you said, the archer fires slowly about half the time, and about a quarter of the time it acts as if it fired but never does damage to the enemy.

If it's the same as the bug with bows in WOM, the speed issue will get significantly worse if you have mounted units in your stack. In WOM, the archer's speed would slow down to around 10 to 20 seconds before it would fire when there were mounted units present.

I used to see this bug all the time in WOM, and I'm a bit disappointed that it's still here.