Lingering Production Queue Problem
This has been around for all of the beta. If a resource is touching the physical edge of a city and I build that resource it goes into the city's production queue. However if a resource is within my city's area of influence but NOT touching the actual edge of the city it does not go into the production queue when built.
It's inconsistent and makes no sense. I'm not sure if its a bug, something that is being ignored until the city development section gets its love, or if its intended.
If its intended I'd love to know the thinking behind it.