[Bug] [Suggestion] [.77] Units summoned in battle disappear after battle
I'm not sure if this is a bug or suggestion, but the behavior for summoned units during battle is strange. I believe it costs the same as when you summon them in the strategic map, yet you don't get to keep them around after battle. I could see having some spells that you cast where you temporarily summon a unit to help you during the battle, but either the unit needs to be more powerful or cost less mana than the same spell in the strategic map. I understand those cast in the strategic map have a maintenance cost you may not want during battle, but maybe you could have the option to dismiss the unit after battle if they're going to remain identical? Or leave it up to the player to dismiss the unit?
Thankfully this should be a very easy, minor fix to either the spells.