[Suggestion] Cloth Map should make it clearer where the mountains and roads are. Its not precise enough to use for movement the way it is.

On my games the cloth map shows mountains on tiles where there are none and shows no mountains where there are. 

 

When things get big in the mid game, it's nice to move your pieces around on the cloth map, since most things are easy to see.  But the cloth map as it exists doesn't show accurate parths around mountains and it does not show roads in a way they can be easily seen.

3,724 views 4 replies
Reply #1 Top

I agree!

The same is also true for the 3d map. Especially for forests you can't tell where the road is...

Reply #2 Top

Yes.   I'm not sure that the problem is only in cloth map, It can also sometimes be hard to see which mountain squares are impassable on the zoomed-in view.

Reply #3 Top

Quoting smakemupagus, reply 2
Yes. I'm not sure that the problem is only in cloth map, It can also sometimes be hard to see which mountain squares are impassable on the zoomed-in view.
End of smakemupagus's quote

Yes, I agree.  And sometimes when I click to set a destination too close to a mountain, my army goes charging off in a different direction.  Haven't figured out what's causing that yet.

Reply #4 Top

Yes, cloth map needs polish.