Strategic summons have upkeep costs and take up space in an army. This is an well thought out game mechanic. The advantage of a tactical summons is having more than 9 units. It is worth the extra mana. This thread explains it pretty well:
End of seanw3's quote ">https://forums.elementalgame.com/417620[/quote]
I understand the advantage/difference between strategic versus tactical, but what I don't understand is:
1. Why am I not allowed to keep the unit (if possible and desired)?
2. Why is the spell cost the same between tactical and strategic?
Since tactical summons are for the battle only, either they should remain the same cost and strategic should be higher, or they should be cheaper. With the current system, it's a waste to cast summons during battle other than avoiding a maintenance cost. A simple value tweak in the XML should fix that.