[Bugs 0.77] Shrink, legendary weapon and ancient temple bugs

Here are a few bugs I noticed in my most recent game:

1) Legendary Longsword vs. Legendary Broadsword stats

It seems like the stats are mixed up or need balancing for the two, with the broadsword having better stats but lower cost and weight. 

Longsword

+15 attack, +1 initiative, cost 360, weight 9

Broadsword

+15 attack, +1 initiative, +2 Accuracy, cost 270 weight 6

 

2) The ancient temple

The tool tip says it adds +2 crystal, while the Hiergamenon text for Ancient temple says +2 mana.  I've never captured one to see what it actually does in game.  Also, given its rarity, what is the point of +2 mana?  It just becomes a shard without the spell bonus.

 

3) Shrink bug with creatures armed with a maul

In the two case I've noticed with Bone Ogres and Bela Bour the shrink spell improperly calculates the attack values reducing it well below half.  In the case of the Bone Ogres from 75 to 6.

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Shrink works weirdly on many many many creatures.   Try it on a group of 3 of those mini dragons typically found in an army with a Drake.  Their attack goes from over 20 down to *ZERO*.  Definitely something weird in the code that calculates the effect of Shrink.