[Bug 0.77] Health bar doesn't decrease for damage from the second strike of Double Strike

The floating health bar doesn't decrease for the damage caused by the second strike from Double Strike.  The damage is being applied to the target.

Here are two examples and the debug files:

http://dl.dropbox.com/u/20243425/Double%20strike/debug.err

http://dl.dropbox.com/u/20243425/Double%20Strike%202/debug.err

 

 

 

2,460 views 2 replies
Reply #1 Top

Agreed, seen this but failed to report it.  Good catch.

- Manii Names

Reply #2 Top


I can confirm this bug as well. Everytime I use double strike, the health bar only reflects the first hit. If it's enough to kill them, they still show health before they fall over dead.