[Bug 0.77] Health bar doesn't decrease for damage from the second strike of Double Strike
The floating health bar doesn't decrease for the damage caused by the second strike from Double Strike. The damage is being applied to the target.
Here are two examples and the debug files:
http://dl.dropbox.com/u/20243425/Double%20strike/debug.err
http://dl.dropbox.com/u/20243425/Double%20Strike%202/debug.err

