[AI/Feedback] Completed my first Conquest victory


* Lag every once and a while when using the shield's defend ability

* When I went to Relias of all the targets he decided to pick a fight with he engaged my fire elemental with fire spells. AI should be able to detect if this is ineffective

* I think fireball is way to powerful either reduce the damage or shrink the aoe range to 2x2. Or have it target a single square but keep its ability to do more dmg against packs. I think this is plenty damage. The battlefield is too small for a 3x3 aoe attack.

* I think the AI spent too much time using my unit types. I sort of screwed them up by not picking up upgradable gear. The AI was crippled by this.

* I took a wildlands darkling city and it never broadcast an area of control.

 

I had very few crashes and don't think I had any after the .77 patch. So off to a strong start. Kudos for your team on this

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Reply #1 Top


Oh btw I love the scarring bit when your champs fall in battle. I kept loosing one of them early on and it kinda gives them a story.

Reply #2 Top

The scarring is interesting, right up until it starts to get really annoying.  Things that confer penalties upon the entire army, or give the unit severe penalties like 2x damage from cold?  No thanks!

There needs to be some way to remove scars.  It shouldn't be easy or cheap, to avoid trivializing the penalties, but it needs to exist.  Maybe a strong Life/Death spell that costs 1000 mana or something like that.

Reply #3 Top

There is a Restoration Potion that heals 100 hitpoints and removes all injuries on one champion.

Reply #4 Top


I think that potion should only remove 1 injury at a time.