(.77)Creatures Too Hard to Get
I have played through the game a few times and one thing that bugs me is how hard it is to recruit monsters, it is actually ridiculous. To get darklings you need a level 4th tech! I rushed tech and went straight for it in one game and it still took like 200 turns, and that's not all! Since they cost diplomatic capital you really need a 5th level tech!There aren't many darkling lairs left after 250 or so turns...
I feel this really kills early game diversity. Fights would be much cooler if you could recruit monsters. It would oopen up a lot more strategies and game diversity.
First of all there needs to be a reliable early game diplomatic capital building, Almhouses and Scenic views require to much luck. Secondly the recruitable monster techs need to be pushed up earlier in the tech tree by at least one tech, with the possible exception of stuff like dragons. If the current monsters are too tough then more weaker monsters should be added, like normal darklings.